


See Also: Free Online Courses Show details Vol 3: Characters introduces 'personal characteristics' statistics, rules for roleplaying(including character advancement through experience points and statistic gains, random encounters, equipment costs, and alignment) and has a sample. A wizard picks his spells at the start of the game, must have the correct equipment (usually Amulets), and as he casts each one it depletes a store of 'constitution' points, until at zero points he could cast no more. Higher level wizards have access to more powerful spells. Vol 2: Magicwhich explains rules for wizards of 4 different levels and the higher order arch magi. Vol 1: Tabletop Battles, which contains the core rules, turn sequence, creature lists, potion recipes and features an introductory battle 'The Ziggurat of Doom'.

Published in 1983 it consists of a boxed set of 3 black and white books 1. The first edition, written by Bryan Ansell, Richard Halliwell, and Rick Priestley illustrated by Tony Ackland with box cover by John Blanche.
